ROLE
Copywriter, Animator
TEAM
Diana Akhavan, Animator                                                                                                                                                             Remi Chandler, Music Composer (https://candleaudio.com)
OVERVIEW
The gaming industry made a choice in 1986 that video games are for males, completely ignoring half the population: females. Consequently, throughout the 80s, 90s, and early 2000s, the industry focused on catering to male audiences of all ages. It’s the reason we all believe that video games are just for guys and a girl gamer is mostly unheard of. Almost 50% of gamers are female, yet being a girl within the community is a struggle. Gender does not determine skill nor warrant unwanted attention, yet girl gamers often experience harassment when playing online with voice & normal chatting. Women should not have to forgo playing games the same way men do in order to avoid being harassed.
THE CHALLENGE
Exposing the toxicity of the gaming community.
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